* secret-is-base64 -> jwt-secret-is-base64
* role-claim-key -> jwt-role-claim-key
* max-rows -> db-max-rows
* pre-request -> db-pre-request
* root-spec -> db-root-spec
* db-schema -> db-schemas
This is not a breaking change, because aliases are added as well.
refactor: sorted all config keys alphabetically where applicable
- Parametrize filters
- Parametrize LIMIT/OFFSET
- Parametrize JSON path(select=col->$1)
- Single parameter for IN(use ANY)
- Also enable prepared statement for the EXPLAIN
used on the estimated count.
Change callProc/createWriteStatement to H.Snippet.
Parametrize the inputs on the same SQLFragments by taking advantage
of hasql-dynamic-statements. It's not necessary to parametrize
every input, inlining with pgFmtLit can still be used for queries
that can't be parametrized(like SET LOCALs).
Also adds hasql-dynamic-statements to Nix and stack.
* Include hidden views from the search path. Hidden views are views in unexposed schemas that are part of a view dependency chain.
* Change allSourceColumns to only return pk and fk columns
Improves performance by not utf8 encoding the whole query with
encodeUtf8. Only certain parts.
It's also a gradual step needed to use the Snippet type
from hasql-dynamic-statements.
* remove configQuiet from Config
configQuiet was not an end user setting.
The logging setup is now an internal parameter.
* move proxy uri validation to Private dir
Fixes https://github.com/PostgREST/postgrest/issues/1512
Helps on environments where you can't send unix signals(Windows, managed
containers). Also provides better UX for schema reloads - NOTIFY
can be sent from pg clients(psql, pgadmin).
`NOTIFY pgrst` - with no payload - should be done to reload the schema cache.
Notifications with a payload will be ignored.
The channel can be enabled with `db-channel-enabled`(false by default)
and its name can be configured with `db-channel`.
The LISTEN thread uses a dedicated pg connection.
This connection is recovered if it fails.
A debounce of 1ms is done in case too many NOTIFYs arrive.
The good part is that protolude 0.3.0 builds with GHC 8.10.
The bad part is that this change is a bit painful:
- the default `toS` has changed to no longer convert to and from ByteString
- similarly, `show` no longer outputs ByteString
The changes here are pretty much minimal to keep things compiling; I didn't
see a nice way to work with the new ConvertText class, even though `toUtf8`
seems like it might help if used besides `toS` at just the right spots.