Update to protolude 0.3.0

The good part is that protolude 0.3.0 builds with GHC 8.10.

The bad part is that this change is a bit painful:
- the default `toS` has changed to no longer convert to and from ByteString
- similarly, `show` no longer outputs ByteString

The changes here are pretty much minimal to keep things compiling; I didn't
see a nice way to work with the new ConvertText class, even though `toUtf8`
seems like it might help if used besides `toS` at just the right spots.
This commit is contained in:
Robert Vollmert
2020-04-23 14:14:21 -05:00
committed by Steve Chavez
parent 2e6a094d48
commit 3da5a2875e
20 changed files with 52 additions and 30 deletions
+2 -1
View File
@@ -16,7 +16,8 @@ import qualified Data.Text as T (map, null,
takeWhile)
import PostgREST.Types
import Protolude hiding (cast,
intercalate, replace)
intercalate, replace,
toLower)
import Text.InterpolatedString.Perl6 (qc)
noLocationF :: SqlFragment