Update to protolude 0.3.0

The good part is that protolude 0.3.0 builds with GHC 8.10.

The bad part is that this change is a bit painful:
- the default `toS` has changed to no longer convert to and from ByteString
- similarly, `show` no longer outputs ByteString

The changes here are pretty much minimal to keep things compiling; I didn't
see a nice way to work with the new ConvertText class, even though `toUtf8`
seems like it might help if used besides `toS` at just the right spots.
This commit is contained in:
Robert Vollmert
2020-04-23 14:14:21 -05:00
committed by Steve Chavez
parent 2e6a094d48
commit 3da5a2875e
20 changed files with 52 additions and 30 deletions
+3 -1
View File
@@ -22,7 +22,9 @@ import Text.ParserCombinators.Parsec hiding (many, (<|>))
import PostgREST.Error (ApiRequestError (ParseRequestError))
import PostgREST.RangeQuery (NonnegRange)
import PostgREST.Types
import Protolude hiding (intercalate, option, replace, try)
import Protolude hiding (intercalate, option, replace, toS,
try)
import Protolude.Conv (toS)
pRequestSelect :: Text -> Either ApiRequestError [Tree SelectItem]
pRequestSelect selStr =