Update to protolude 0.3.0
The good part is that protolude 0.3.0 builds with GHC 8.10. The bad part is that this change is a bit painful: - the default `toS` has changed to no longer convert to and from ByteString - similarly, `show` no longer outputs ByteString The changes here are pretty much minimal to keep things compiling; I didn't see a nice way to work with the new ConvertText class, even though `toUtf8` seems like it might help if used besides `toS` at just the right spots.
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Steve Chavez
parent
2e6a094d48
commit
3da5a2875e
@@ -32,7 +32,6 @@ import qualified Data.CaseInsensitive as CI
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import qualified Data.Configurator as C
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import qualified Text.PrettyPrint.ANSI.Leijen as L
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import Control.Exception (Handler (..))
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import Control.Lens (preview)
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import Control.Monad (fail)
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import Crypto.JWT (StringOrURI, stringOrUri)
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@@ -62,8 +61,8 @@ import PostgREST.Error (ApiRequestError (..))
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import PostgREST.Parsers (pRoleClaimKey)
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import PostgREST.Types (JSPath, JSPathExp (..))
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import Protolude hiding (concat, hPutStrLn, intercalate, null,
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take, (<>))
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take, toS, (<>))
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import Protolude.Conv (toS)
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-- | Config file settings for the server
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