Update to protolude 0.3.0

The good part is that protolude 0.3.0 builds with GHC 8.10.

The bad part is that this change is a bit painful:
- the default `toS` has changed to no longer convert to and from ByteString
- similarly, `show` no longer outputs ByteString

The changes here are pretty much minimal to keep things compiling; I didn't
see a nice way to work with the new ConvertText class, even though `toUtf8`
seems like it might help if used besides `toS` at just the right spots.
This commit is contained in:
Robert Vollmert
2020-04-23 14:14:21 -05:00
committed by Steve Chavez
parent 2e6a094d48
commit 3da5a2875e
20 changed files with 52 additions and 30 deletions
+2 -1
View File
@@ -49,7 +49,8 @@ import PostgREST.RangeQuery (NonnegRange, allRange, rangeGeq,
rangeLimit, rangeOffset, rangeRequested,
restrictRange)
import PostgREST.Types
import Protolude hiding (head)
import Protolude hiding (head, toS)
import Protolude.Conv (toS)
type RequestBody = BL.ByteString