Update to protolude 0.3.0
The good part is that protolude 0.3.0 builds with GHC 8.10. The bad part is that this change is a bit painful: - the default `toS` has changed to no longer convert to and from ByteString - similarly, `show` no longer outputs ByteString The changes here are pretty much minimal to keep things compiling; I didn't see a nice way to work with the new ConvertText class, even though `toUtf8` seems like it might help if used besides `toS` at just the right spots.
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Steve Chavez
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@@ -49,7 +49,8 @@ import PostgREST.RangeQuery (NonnegRange, allRange, rangeGeq,
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rangeLimit, rangeOffset, rangeRequested,
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restrictRange)
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import PostgREST.Types
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import Protolude hiding (head)
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import Protolude hiding (head, toS)
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import Protolude.Conv (toS)
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type RequestBody = BL.ByteString
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