Update to protolude 0.3.0

The good part is that protolude 0.3.0 builds with GHC 8.10.

The bad part is that this change is a bit painful:
- the default `toS` has changed to no longer convert to and from ByteString
- similarly, `show` no longer outputs ByteString

The changes here are pretty much minimal to keep things compiling; I didn't
see a nice way to work with the new ConvertText class, even though `toUtf8`
seems like it might help if used besides `toS` at just the right spots.
This commit is contained in:
Robert Vollmert
2020-04-23 14:14:21 -05:00
committed by Steve Chavez
parent 2e6a094d48
commit 3da5a2875e
20 changed files with 52 additions and 30 deletions
+2 -1
View File
@@ -33,7 +33,8 @@ import PostgREST.OpenAPI (isMalformedProxyUri)
import PostgREST.Types (ConnectionStatus (..), DbStructure,
PgVersion (..), Schema,
minimumPgVersion)
import Protolude hiding (hPutStrLn, head, replace)
import Protolude hiding (hPutStrLn, head, replace, toS)
import Protolude.Conv (toS)
#ifndef mingw32_HOST_OS